createTexture method
Implementation
Future<FlutterAngleTexture> createTexture(AngleOptions options) async {
final _divId = DateTime.now().microsecondsSinceEpoch;
final String id = 'canvas-id$_divId';
final width = (options.width * options.dpr).toInt();
final height = (options.height * options.dpr).toInt();
late final newTexture;
final element = html.HTMLCanvasElement()
..width = width
..height = height
..id = id;
ui.platformViewRegistry.registerViewFactory(_divId.toString(), (int viewId) {
return element;
});
newTexture = FlutterAngleTexture.fromSurface(
this,
_divId,
element,
options
);
if (!options.customRenderer) {
_worker = RenderWorker(newTexture);
}
return newTexture;
}