glFramebufferTexture2D function

  1. @JS()
void glFramebufferTexture2D(
  1. JSObject gl,
  2. int target,
  3. int attachment,
  4. int textarget,
  5. JSAny? texture,
  6. int level,
)

Implementation

@JS()
external void glFramebufferTexture2D(JSObject gl, int target, int attachment, int textarget, JSAny? texture, int level);