bindVertexArray method
Implementation
void bindVertexArray(VertexArrayObject array) {
startCheck("bindVertexArray");
glBindVertexArray(_gl, array.id);
checkError('bindVertexArray');
}
void bindVertexArray(VertexArrayObject array) {
startCheck("bindVertexArray");
glBindVertexArray(_gl, array.id);
checkError('bindVertexArray');
}