compressedTexSubImage2D method
void
compressedTexSubImage2D()
Implementation
void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, NativeArray? pixels) {
startCheck("compressedTexSubImage2D");
glCompressedTexSubImage2D(_gl, target, level, xoffset, yoffset, width, height, format, pixels?.toJS);
checkError('compressedTexSubImage2D');
}