uniform1ui method
Implementation
void uniform1ui(UniformLocation? location, int v0){
startCheck("uniform1ui");
glUniform1ui(_gl, location?.id, v0);
checkError('uniform1ui');
}
void uniform1ui(UniformLocation? location, int v0){
startCheck("uniform1ui");
glUniform1ui(_gl, location?.id, v0);
checkError('uniform1ui');
}