uniform4f method
Implementation
void uniform4f(UniformLocation location, double x, double y, double z, double w){
startCheck("uniform4f");
glUniform4f(_gl, location.id, x, y, z,w);
checkError('uniform4f');
}
void uniform4f(UniformLocation location, double x, double y, double z, double w){
startCheck("uniform4f");
glUniform4f(_gl, location.id, x, y, z,w);
checkError('uniform4f');
}