BMFEncodeGeoPolygon constructor

BMFEncodeGeoPolygon({
  1. required String encodedGeoPoints,
  2. required BMFEncodePointType encodePointType,
  3. dynamic width = 5,
  4. dynamic strokeColor = Colors.blue,
  5. dynamic fillColor = Colors.red,
  6. dynamic lineDashType = BMFLineDashType.LineDashTypeNone,
  7. dynamic hollowShapes,
  8. dynamic clickable = false,
  9. int zIndex = 0,
  10. bool visible = true,
})

Implementation

BMFEncodeGeoPolygon({
  required this.encodedGeoPoints,
  required this.encodePointType,
  width = 5,
  strokeColor = Colors.blue,
  fillColor = Colors.red,
  lineDashType = BMFLineDashType.LineDashTypeNone,
  hollowShapes,
  clickable = false,
  int zIndex = 0,
  bool visible = true,
}) : super(
    zIndex: zIndex,
    visible: visible,
    width: width,
    strokeColor: strokeColor,
    fillColor: fillColor,
    lineDashType: lineDashType,
    hollowShapes: hollowShapes,
    clickable: clickable);