BMFPrismOverlay.buildingForTexture constructor
BMFPrismOverlay.buildingForTexture({})
地图建筑物纹理构造方法
Implementation
BMFPrismOverlay.buildingForTexture({
required this.buildInfo,
required this.topFaceColor,
required this.sideFacTexture,
this.isGrowthAnimation= true,
this.showLevel,
this.height,
this.floorColor,
this.floorSideTextureImage,
this.floorHeight,
int zIndex= 0,
bool visible= true,
Map? customMap,
}) : assert(buildInfo != null),
super(zIndex: zIndex, visible: visible, customMap: customMap);