BMFEncodeGeoPolygon constructor

BMFEncodeGeoPolygon({
  1. required String encodedGeoPoints,
  2. required BMFEncodePointType encodePointType,
  3. dynamic width = 5,
  4. dynamic strokeColor = Colors.blue,
  5. dynamic fillColor = Colors.red,
  6. dynamic lineDashType = BMFLineDashType.LineDashTypeNone,
  7. dynamic hollowShapes,
  8. dynamic clickable = false,
  9. int zIndex = 0,
  10. bool visible = true,
})

Implementation

BMFEncodeGeoPolygon({
  required this.encodedGeoPoints,
  required this.encodePointType,
  width: 5,
  strokeColor: Colors.blue,
  fillColor: Colors.red,
  lineDashType: BMFLineDashType.LineDashTypeNone,
  hollowShapes,
  clickable: false,
  int zIndex: 0,
  bool visible: true,
}) : super(
          zIndex: zIndex,
          visible: visible,
          width: width,
          strokeColor: strokeColor,
          fillColor: fillColor,
          lineDashType: lineDashType,
          hollowShapes: hollowShapes,
          clickable: clickable);