ListRefreshStrategy<T> class
列表布局策略
- Implemented types
Constructors
- ListRefreshStrategy.new({ScrollController? scrollController, bool? primary, ScrollPhysics? physics, bool shrinkWrap = false, EdgeInsetsGeometry? padding, double? itemExtent, Widget? prototypeItem, double? cacheExtent, int? semanticChildCount, String? restorationId, Clip clipBehavior = Clip.hardEdge, Widget loadingBuilder(BuildContext)?, Widget errorBuilder(BuildContext)?, Widget emptyBuilder(BuildContext)?})
Properties
- cacheExtent → double?
-
final
- clipBehavior → Clip
-
final
- emptyBuilder → Widget Function(BuildContext)?
-
final
- errorBuilder → Widget Function(BuildContext)?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- itemExtent → double?
-
final
- loadingBuilder → Widget Function(BuildContext)?
-
final
- padding → EdgeInsetsGeometry?
-
final
- physics → ScrollPhysics?
-
final
- primary → bool?
-
final
- prototypeItem → Widget?
-
final
- restorationId → String?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scrollController → ScrollController?
-
final
- semanticChildCount → int?
-
final
- shrinkWrap → bool
-
final
Methods
-
buildLayout(
{required BuildContext context, required IRefreshState< T> state, required Widget itemBuilder(BuildContext, T, int)}) → Widget -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited