SvgAssetLoader class

A BytesLoader that decodes and parses an SVG asset in an isolate and creates a vector_graphics binary representation.

Inheritance

Constructors

SvgAssetLoader(String assetName, {String? packageName, AssetBundle? assetBundle, SvgTheme? theme, ColorMapper? colorMapper})
See class doc.
const

Properties

assetBundle → AssetBundle?
The asset bundle to use, or DefaultAssetBundle if null.
final
assetName → String
The name of the asset, e.g. foo.svg.
final
colorMapper → ColorMapper?
The ColorMapper used to transform colors from the SVG, if any.
finalinherited
hashCode → int
The hash code for this object.
no setteroverride
packageName → String?
The package containing the asset.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
theme → SvgTheme?
The theme to determine currentColor and font sizing attributes.
finalinherited

Methods

cacheKey(BuildContext? context) → SvgCacheKey
Create an object that can be used to uniquely identify this asset and loader combination.
override
getTheme(BuildContext? context) → SvgTheme
Returns the svg theme.
inherited
loadBytes(BuildContext? context) → Future<ByteData>
This method intentionally avoids using await to avoid unnecessary event loop turns. This is meant to to help tests in particular.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
prepareMessage(BuildContext? context) → Future<ByteData?>
Will be called
override
provideSvg(ByteData? message) → String
Will be called in compute with the result of prepareMessage.
override
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
override