LuaRuntime class
Constructors
Properties
Methods
-
dispose(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
registerFunction(
String name, Pointer< NativeFunction< fn) → voidInt32 Function(Pointer< >lua_State> )> -
run(
String code) → String -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- lastPrintOutput ↔ String
-
getter/setter pair
- lua ↔ LuaBindings
-
getter/setter pair