MotionSequenceStep class final

One effect and its position within a motion sequence.

Constructors

MotionSequenceStep({required MotionEffect effect, Duration delay = Duration.zero})
Creates a step that waits for delay before playing effect.
const

Properties

delay → Duration
Time to wait after the previous step and before effect.
final
effect → MotionEffect
Effect driven during this step's timeline window.
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited