MotionSequenceStep class final

One effect and its position within a motion sequence.

Constructors

MotionSequenceStep({required MotionEffect effect, Duration delay = Duration.zero})
Creates a step that waits for delay before playing effect.
const

Properties

delay Duration
Time to wait after the previous step and before effect.
final
effect MotionEffect
Effect driven during this step's timeline window.
final
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited