MotionSequenceStep class final
One effect and its position within a motion sequence.
Constructors
- MotionSequenceStep({required MotionEffect effect, Duration delay = Duration.zero})
-
Creates a step that waits for
delaybefore playingeffect.const
Properties
- delay → Duration
-
Time to wait after the previous step and before effect.
final
- effect → MotionEffect
-
Effect driven during this step's timeline window.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited