camera property
GaussianCamera?
get
camera
The currently active GaussianCamera, or null
if not set.
Implementation
GaussianCamera? get camera => _camera;
set
camera
(GaussianCamera? camera)
Sets the active GaussianCamera and updates matrices.
Implementation
set camera(GaussianCamera? camera) {
if (camera == _camera) return;
_camera = camera;
_updateViewMatrix();
_updateProjectionMatrix();
_needDepthSort = true;
}