camera property

GaussianCamera? get camera

The currently active GaussianCamera, or null if not set.

Implementation

GaussianCamera? get camera => _camera;
set camera (GaussianCamera? camera)

Sets the active GaussianCamera and updates matrices.

Implementation

set camera(GaussianCamera? camera) {
  if (camera == _camera) return;
  _camera = camera;
  _updateViewMatrix();
  _updateProjectionMatrix();
  _needDepthSort = true;
}