endFrame method
Completes frame timing and returns statistics.
Implementation
@override
PerfStats endFrame(dynamic _) {
_sw.stop();
final cpuMs = _sw.elapsedMicroseconds / 1000.0;
final cpuAvg = _cpu.add(cpuMs);
if (_pendingFinish) {
final s = Stopwatch()..start();
gl.gl.glFinish();
s.stop();
_gpu.add(s.elapsedMicroseconds / 1000.0);
_pendingFinish = false;
}
return PerfStats(
cpuMsAvg: cpuAvg,
gpuMsAvg: _gpu.value == 0 ? null : _gpu.value,
);
}