bytesPerSplatInTexture constant
int
const bytesPerSplatInTexture
Bytes per splat once uploaded to the GPU.
Implementation
static const int bytesPerSplatInTexture = pixelsPerSplat * bytesPerTexel;
Bytes per splat once uploaded to the GPU.
static const int bytesPerSplatInTexture = pixelsPerSplat * bytesPerTexel;