Renderer constructor
Renderer({
- bool disableAlphaWrite = false,
Creates a new TextureGaussianRenderer with the specified settings.
Implementation
Renderer({this.disableAlphaWrite = false}) {
_splatPass = SplatDrawPass(
source: _splatSource,
order: _orderTexSvc,
disableAlphaWrite: disableAlphaWrite,
);
}