generators library
Functions
-
configFrom(
dynamic dartObject) → BunchShaderDescription -
generateShader(
Future< String> shaderContent(String), List<String> shaders, Directory targetFolder, String? customSourcesFolder) → Future<void> -
processShader(
String shaderBody, List< String> finalInputs, List<String> samplers, List<String> processFunctions, List<String> shaderConstants) → void