CollisionLayerBits class
Defines bitmask constants for various collision layers in the map widget. Each layer represents a specific interactive or visual element that can be managed independently for hit-testing, rendering, or event handling.
Layers include:
label: Marker labels.anchor: Marker/anchor hitboxes.popup: Popups for multi-select or info.action: Action menus or buttons.handle: Handles for resize, rotate, or drag.hud: Heads-up display elements (legend, scale bar).polylineLabel: Labels on polylines/routes.polygonLabel: Labels at polygon centroids.cluster: Cluster halos or badges.tooltip: Ephemeral tooltips.selectionHalo: Selection halos.userLocation: User location indicators (GPS dot, compass, etc.).debug: Debug overlays.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited