CollisionPlacement class

Stores the placement (offset and center) of a collision node after layout.

Constructors

CollisionPlacement({required Key key, required Offset offsetPx, required Offset centerPx, bool showConnector = true})
const

Properties

centerPx Offset
final
hashCode int
The hash code for this object.
no setterinherited
key Key
final
offsetPx Offset
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
showConnector bool
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited