CustomRain class

Inheritance
Annotations
  • @Deprecated('Use RainBackground instead. This widget will be removed in future versions.')

Constructors

CustomRain({Key? key, int numberOfDrops = 100, double fallSpeed = 1, int numLayers = 3, double dropHeight = 20, double dropWidth = 1, double trailStartFraction = 0.3, double layersDistance = 1, Widget? child, bool isInBackground = true, bool hasTrail = false, bool isPaused = false, required List<Color> colors})

Properties

child → Widget?
The child widget to display in the center of the rain
final
colors → List<Color>
Color of each drop
final
dropHeight → double
Height of each drop
final
dropWidth → double
Width of each drop
final
fallSpeed → double
Speed at which a drop falls in the vertical direction per frame
final
hashCode → int
The hash code for this object.
no setterinherited
hasTrail → bool
Whether the drops have a trail or not
final
isInBackground → bool
Whether the rain should be painted behind or in front of the child widget
final
isPaused → bool
Whether the animation is paused
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
layersDistance → double
Distance between each layer
final
numberOfDrops → int
Number of drops on screen at any moment
final
numLayers → int
Number of layers for the parallax effect
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
trailStartFraction → double
Fraction of the drop at which the trail effect begins, value ranges from 0.0 to 1.0
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<StatefulWidget>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited