CreateSoundMessage method

Pointer<Char> CreateSoundMessage(
  1. Pointer<Char> operationID,
  2. Pointer<Char> soundPath,
  3. int duration
)

Implementation

ffi.Pointer<ffi.Char> CreateSoundMessage(ffi.Pointer<ffi.Char> operationID, ffi.Pointer<ffi.Char> soundPath, int duration) {
  return _CreateSoundMessage(operationID, soundPath, duration);
}