CollisionBegan class Physics

Two solid colliders began touching.

Inheritance

Constructors

CollisionBegan({required Node nodeA, required Node nodeB, required Component colliderA, required Component colliderB, List<ContactPoint> contacts = const []})

Properties

colliderA → Component
finalinherited
colliderB → Component
finalinherited
contacts → List<ContactPoint>
The contact manifold at the moment contact began. May be empty when the backend does not report contact details.
final
hashCode → int
The hash code for this object.
no setterinherited
nodeA → Node
finalinherited
nodeB → Node
finalinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited