CollisionEvent class sealed Physics

Collision lifecycle events for a PhysicsWorld's bodies, resolved to scene nodes and collider components.

Implementers

Properties

colliderA → Component
final
colliderB → Component
final
hashCode → int
The hash code for this object.
no setterinherited
nodeA → Node
final
nodeB → Node
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited