CompoundShape class

A union of children, each positioned by its own local pose.

Use this when one collider needs to represent a non-convex shape made of several primitives (for example an L-block made of two boxes).

Inheritance

Constructors

CompoundShape({required List<CompoundChild> children})

Properties

children → List<CompoundChild>
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited