getViewTransform method
Returns the combined projection-and-view transform for a view of the
given dimensions, in logical pixels (see
CameraProjection.getProjectionMatrixForViewport).
Called once per Scene.render call.
Implementation
Matrix4 getViewTransform(ui.Size dimensions, {Vector2? jitter}) =>
projection.getProjectionMatrixForViewport(dimensions, jitter: jitter) *
getViewMatrix();