getViewTransform method

Matrix4 getViewTransform(
  1. Size dimensions, {
  2. Vector2? jitter,
})

Returns the combined projection-and-view transform for a view of the given dimensions, in logical pixels (see CameraProjection.getProjectionMatrixForViewport).

Called once per Scene.render call.

Implementation

Matrix4 getViewTransform(ui.Size dimensions, {Vector2? jitter}) =>
    projection.getProjectionMatrixForViewport(dimensions, jitter: jitter) *
    getViewMatrix();