shadowCasterChannelMask property

int shadowCasterChannelMask
getter/setter pair

The light channels whose nodes render into this light's shadow faces, an 8-bit mask (default 0xFF, every channel). A node casts only when shadowCasterChannelMask & node.lightChannelMask is nonzero.

Deliberately independent of channelMask, the same way a spot's is.

Implementation

int shadowCasterChannelMask;