sceneColorCaptureBatches property
How many overlap-safe scene color captures a frame may open for materials that read the opaque scene behind them (transmission), from 1 to maxSceneColorCaptureBatches. Readers whose screen bounds overlap each get a fresh capture of everything drawn before them, and each capture is a full-resolution copy plus a new render pass. Once the cap is reached the remaining readers share the last snapshot, so they stop seeing each other through glass. Null (the default) follows effectiveRenderQualityTier: the full budget on high, two on medium, one on low (every reader shares one capture, the cost of a single reader). See effectiveSceneColorCaptureBatches.
Implementation
int? sceneColorCaptureBatches;