fromAsset static method

Future<Texture2D> fromAsset(
  1. String assetPath, {
  2. TextureContent content = TextureContent.color,
  3. TextureSampling sampling = const TextureSampling(),
  4. AssetBundle? bundle,
  5. int? maxSize,
})

Loads, decodes, and uploads the image asset at assetPath, as fromEncodedBytes does.

Implementation

static Future<Texture2D> fromAsset(
  String assetPath, {
  TextureContent content = TextureContent.color,
  TextureSampling sampling = const TextureSampling(),
  AssetBundle? bundle,
  int? maxSize,
}) async => fromEncodedBytes(
  await bytesFromAsset(assetPath, bundle: bundle),
  content: content,
  sampling: sampling,
  maxSize: maxSize,
);