DistortionPulse class Rendering

One expanding distortion ring, in screen space.

Constructors

DistortionPulse({Vector2? center, double radius = 0.0, double thickness = 0.08, double strength = 0.02, double chromaticAberration = 0.5})

Properties

center ↔ Vector2
Where the ring is centered, in screen UV (origin top-left).
getter/setter pair
chromaticAberration ↔ double
How far the red and blue taps separate across the ring, as a fraction of the displacement. 0 is none.
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
radius ↔ double
The ring's current radius, aspect-corrected so it stays circular. Grow it from 0 over the pulse's life.
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
strength ↔ double
Peak screen-UV displacement at the ring. Fade it to 0 as the pulse ends.
getter/setter pair
thickness ↔ double
Radial width of the distorted band. Wider reads softer.
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited