CopyWith$Input$UpdateMediaInput<TRes> constructor

CopyWith$Input$UpdateMediaInput<TRes>(
  1. Input$UpdateMediaInput instance,
  2. TRes then(
    1. Input$UpdateMediaInput
    )
)

Implementation

factory CopyWith$Input$UpdateMediaInput(
  Input$UpdateMediaInput instance,
  TRes Function(Input$UpdateMediaInput) then,
) = _CopyWithImpl$Input$UpdateMediaInput;