Input$UpdateReputationInput constructor
Input$UpdateReputationInput({
- int? inactivityCycle,
- int? lossAmount,
- int? period,
- int? lossPoints,
- int? turnoverPoints,
- Input$PerksInput? perks,
- String? color,
- String? reputationLevel,
- List<
Input$ReputationTranslationInput> ? translation, - required String id,
- Input$UpdatePictureInput? picture,
Implementation
factory Input$UpdateReputationInput({
int? inactivityCycle,
int? lossAmount,
int? period,
int? lossPoints,
int? turnoverPoints,
Input$PerksInput? perks,
String? color,
String? reputationLevel,
List<Input$ReputationTranslationInput>? translation,
required String id,
Input$UpdatePictureInput? picture,
}) =>
Input$UpdateReputationInput._({
if (inactivityCycle != null) r'inactivityCycle': inactivityCycle,
if (lossAmount != null) r'lossAmount': lossAmount,
if (period != null) r'period': period,
if (lossPoints != null) r'lossPoints': lossPoints,
if (turnoverPoints != null) r'turnoverPoints': turnoverPoints,
if (perks != null) r'perks': perks,
if (color != null) r'color': color,
if (reputationLevel != null) r'reputationLevel': reputationLevel,
if (translation != null) r'translation': translation,
r'id': id,
if (picture != null) r'picture': picture,
});