GpuStencilFaceState class

Stencil face state.

See WebGPU spec: GPUStencilFaceState.

Constructors

GpuStencilFaceState({GpuCompareFunction compare = GpuCompareFunction.always, GpuStencilOperation failOp = GpuStencilOperation.keep, GpuStencilOperation depthFailOp = GpuStencilOperation.keep, GpuStencilOperation passOp = GpuStencilOperation.keep})
Creates a stencil face state with defaults that always pass and keep.
const

Properties

compare → GpuCompareFunction
Comparison function for the stencil test.
final
depthFailOp → GpuStencilOperation
Operation when the stencil test passes but depth fails.
final
failOp → GpuStencilOperation
Operation when the stencil test fails.
final
hashCode → int
The hash code for this object.
no setterinherited
passOp → GpuStencilOperation
Operation when both stencil and depth tests pass.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited