Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$sliding$threshold$bonus.fromJson constructor

Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$sliding$threshold$bonus.fromJson(
  1. Map<String, dynamic> json
)

Implementation

factory Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$sliding$threshold$bonus.fromJson(
    Map<String, dynamic> json) {
  final l$amount = json['amount'];
  final l$walletType = json['walletType'];
  final l$wallet = json['wallet'];
  return Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$sliding$threshold$bonus(
    amount: l$amount == null ? null : decimalFromJson(l$amount),
    walletType: l$walletType == null
        ? null
        : fromJson$Enum$WalletTypeEnum((l$walletType as String)),
    wallet: l$wallet == null
        ? null
        : Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$sliding$threshold$bonus$wallet
            .fromJson((l$wallet as Map<String, dynamic>)),
  );
}