Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$sliding$threshold$bonus constructor
Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$sliding$threshold$bonus({})
Implementation
Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$sliding$threshold$bonus({
this.amount,
this.walletType,
this.wallet,
});