CopyWith$Input$GameIntegrationRewardInnerInput<TRes> constructor
CopyWith$Input$GameIntegrationRewardInnerInput<TRes> (
- Input$GameIntegrationRewardInnerInput instance,
- TRes then()
Implementation
factory CopyWith$Input$GameIntegrationRewardInnerInput(
Input$GameIntegrationRewardInnerInput instance,
TRes Function(Input$GameIntegrationRewardInnerInput) then,
) = _CopyWithImpl$Input$GameIntegrationRewardInnerInput;