CopyWith$Input$GetGameIntegrationAddRewardInput<TRes> constructor
CopyWith$Input$GetGameIntegrationAddRewardInput<TRes> (
- Input$GetGameIntegrationAddRewardInput instance,
- TRes then()
Implementation
factory CopyWith$Input$GetGameIntegrationAddRewardInput(
Input$GetGameIntegrationAddRewardInput instance,
TRes Function(Input$GetGameIntegrationAddRewardInput) then,
) = _CopyWithImpl$Input$GetGameIntegrationAddRewardInput;