CopyWith$Input$GetGameIntegrationAddRewardInput<TRes> constructor

CopyWith$Input$GetGameIntegrationAddRewardInput<TRes>(
  1. Input$GetGameIntegrationAddRewardInput instance,
  2. TRes then(
    1. Input$GetGameIntegrationAddRewardInput
    )
)

Implementation

factory CopyWith$Input$GetGameIntegrationAddRewardInput(
  Input$GetGameIntegrationAddRewardInput instance,
  TRes Function(Input$GetGameIntegrationAddRewardInput) then,
) = _CopyWithImpl$Input$GetGameIntegrationAddRewardInput;