CopyWith$Input$QuestActionDefinitionDefinitionGamePuzzleInput<TRes> constructor
CopyWith$Input$QuestActionDefinitionDefinitionGamePuzzleInput<TRes> ()
Implementation
factory CopyWith$Input$QuestActionDefinitionDefinitionGamePuzzleInput(
Input$QuestActionDefinitionDefinitionGamePuzzleInput instance,
TRes Function(Input$QuestActionDefinitionDefinitionGamePuzzleInput) then,
) = _CopyWithImpl$Input$QuestActionDefinitionDefinitionGamePuzzleInput;