Input$AudienceSegmentFilterValuesQuestActionInput constructor
Input$AudienceSegmentFilterValuesQuestActionInput({
- Input$QuestActionActionPerformedInput? api,
- Input$QuestActionActionPerformedInput? button,
- Input$QuestActionActionPerformedInput? lead,
- Input$QuestActionActionGameInput? game,
- Input$QuestActionActionPerformedInput? video,
- Input$QuestActionActionPerformedInput? socialMedia,
- Input$QuestActionActionPerformedInput? appDownload,
- Input$AudienceSegmentFilterValuesQuestFormInput? form,
Implementation
factory Input$AudienceSegmentFilterValuesQuestActionInput({
Input$QuestActionActionPerformedInput? api,
Input$QuestActionActionPerformedInput? button,
Input$QuestActionActionPerformedInput? lead,
Input$QuestActionActionGameInput? game,
Input$QuestActionActionPerformedInput? video,
Input$QuestActionActionPerformedInput? socialMedia,
Input$QuestActionActionPerformedInput? appDownload,
Input$AudienceSegmentFilterValuesQuestFormInput? form,
}) =>
Input$AudienceSegmentFilterValuesQuestActionInput._({
if (api != null) r'api': api,
if (button != null) r'button': button,
if (lead != null) r'lead': lead,
if (game != null) r'game': game,
if (video != null) r'video': video,
if (socialMedia != null) r'socialMedia': socialMedia,
if (appDownload != null) r'appDownload': appDownload,
if (form != null) r'form': form,
});