Input$GetGameIntegrationAddRewardInput.fromJson constructor

Input$GetGameIntegrationAddRewardInput.fromJson(
  1. Map<String, dynamic> data
)

Implementation

factory Input$GetGameIntegrationAddRewardInput.fromJson(
    Map<String, dynamic> data) {
  final result$data = <String, dynamic>{};
  final l$id = data['id'];
  result$data['id'] = (l$id as String);
  final l$game = data['game'];
  result$data['game'] = (l$game as String);
  final l$year = data['year'];
  result$data['year'] = (l$year as int);
  final l$cycleNumber = data['cycleNumber'];
  result$data['cycleNumber'] = (l$cycleNumber as int);
  final l$cycle = data['cycle'];
  result$data['cycle'] =
      fromJson$Enum$LeaderboardCycleEnum((l$cycle as String));
  final l$reward = data['reward'];
  result$data['reward'] = (l$reward as List<dynamic>)
      .map((e) => Input$GameIntegrationRewardInnerInput.fromJson(
          (e as Map<String, dynamic>)))
      .toList();
  return Input$GetGameIntegrationAddRewardInput._(result$data);
}