Input$LeaderboardWithRequiredCycleInput constructor

Input$LeaderboardWithRequiredCycleInput({
  1. required Enum$LeaderboardCycleEnum cycle,
  2. required Input$TargetACIInput target,
  3. String? searchString,
  4. String? game,
})

Implementation

factory Input$LeaderboardWithRequiredCycleInput({
  required Enum$LeaderboardCycleEnum cycle,
  required Input$TargetACIInput target,
  String? searchString,
  String? game,
}) =>
    Input$LeaderboardWithRequiredCycleInput._({
      r'cycle': cycle,
      r'target': target,
      if (searchString != null) r'searchString': searchString,
      if (game != null) r'game': game,
    });