Input$QuestActionActionGameInput constructor

Implementation

factory Input$QuestActionActionGameInput({
  Input$QuestActionActionPerformedInput? quizz,
  Input$QuestActionActionPerformedInput? memory,
  Input$QuestActionActionPerformedInput? jigsaw,
  Input$QuestActionActionPerformedInput? sliding,
}) =>
    Input$QuestActionActionGameInput._({
      if (quizz != null) r'quizz': quizz,
      if (memory != null) r'memory': memory,
      if (jigsaw != null) r'jigsaw': jigsaw,
      if (sliding != null) r'sliding': sliding,
    });