Input$QuestActionActionGameInput constructor
Input$QuestActionActionGameInput({
- Input$QuestActionActionPerformedInput? quizz,
- Input$QuestActionActionPerformedInput? memory,
- Input$QuestActionActionPerformedInput? jigsaw,
- Input$QuestActionActionPerformedInput? sliding,
Implementation
factory Input$QuestActionActionGameInput({
Input$QuestActionActionPerformedInput? quizz,
Input$QuestActionActionPerformedInput? memory,
Input$QuestActionActionPerformedInput? jigsaw,
Input$QuestActionActionPerformedInput? sliding,
}) =>
Input$QuestActionActionGameInput._({
if (quizz != null) r'quizz': quizz,
if (memory != null) r'memory': memory,
if (jigsaw != null) r'jigsaw': jigsaw,
if (sliding != null) r'sliding': sliding,
});