Input$QuestActionDefinitionDefinitionGameJigsawInput.fromJson constructor

Input$QuestActionDefinitionDefinitionGameJigsawInput.fromJson(
  1. Map<String, dynamic> data
)

Implementation

factory Input$QuestActionDefinitionDefinitionGameJigsawInput.fromJson(
    Map<String, dynamic> data) {
  final result$data = <String, dynamic>{};
  if (data.containsKey('picture')) {
    final l$picture = data['picture'];
    result$data['picture'] = l$picture == null
        ? null
        : Input$PictureInput.fromJson((l$picture as Map<String, dynamic>));
  }
  if (data.containsKey('pieces')) {
    final l$pieces = data['pieces'];
    result$data['pieces'] = (l$pieces as int?);
  }
  return Input$QuestActionDefinitionDefinitionGameJigsawInput._(result$data);
}