Input$QuestActionDefinitionDefinitionGamePuzzleInput.fromJson constructor
Input$QuestActionDefinitionDefinitionGamePuzzleInput.fromJson(
- Map<String, dynamic> data
)
Implementation
factory Input$QuestActionDefinitionDefinitionGamePuzzleInput.fromJson(
Map<String, dynamic> data) {
final result$data = <String, dynamic>{};
if (data.containsKey('picture')) {
final l$picture = data['picture'];
result$data['picture'] = l$picture == null
? null
: Input$PictureInput.fromJson((l$picture as Map<String, dynamic>));
}
if (data.containsKey('threshold')) {
final l$threshold = data['threshold'];
result$data['threshold'] = (l$threshold as List<dynamic>?)
?.map((e) =>
Input$QuestActionDefinitionDefinitionGamePuzzleThresholdInput
.fromJson((e as Map<String, dynamic>)))
.toList();
}
return Input$QuestActionDefinitionDefinitionGamePuzzleInput._(result$data);
}