Input$GameIntegrationRewardInnerInput.fromJson constructor

Input$GameIntegrationRewardInnerInput.fromJson(
  1. Map<String, dynamic> data
)

Implementation

factory Input$GameIntegrationRewardInnerInput.fromJson(
    Map<String, dynamic> data) {
  final result$data = <String, dynamic>{};
  if (data.containsKey('rank')) {
    final l$rank = data['rank'];
    result$data['rank'] = (l$rank as int);
  }
  if (data.containsKey('title')) {
    final l$title = data['title'];
    result$data['title'] = (l$title as String?);
  }
  if (data.containsKey('description')) {
    final l$description = data['description'];
    result$data['description'] = (l$description as String?);
  }
  if (data.containsKey('picture')) {
    final l$picture = data['picture'];
    result$data['picture'] = l$picture == null
        ? null
        : Input$PictureInput.fromJson((l$picture as Map<String, dynamic>));
  }
  return Input$GameIntegrationRewardInnerInput._(result$data);
}