Input$GameIntegrationRewardInnerInput constructor
Input$GameIntegrationRewardInnerInput({
- int? rank,
- String? title,
- String? description,
- Input$PictureInput? picture,
Implementation
factory Input$GameIntegrationRewardInnerInput({
int? rank,
String? title,
String? description,
Input$PictureInput? picture,
}) =>
Input$GameIntegrationRewardInnerInput._({
if (rank != null) r'rank': rank,
if (title != null) r'title': title,
if (description != null) r'description': description,
if (picture != null) r'picture': picture,
});