Input$GameIntegrationSettingsInput constructor

Input$GameIntegrationSettingsInput({
  1. bool? enable,
  2. String? game,
  3. Input$GameIntegrationLeaderboardInput? leaderboard,
})

Implementation

factory Input$GameIntegrationSettingsInput({
  bool? enable,
  String? game,
  Input$GameIntegrationLeaderboardInput? leaderboard,
}) =>
    Input$GameIntegrationSettingsInput._({
      if (enable != null) r'enable': enable,
      if (game != null) r'game': game,
      if (leaderboard != null) r'leaderboard': leaderboard,
    });