wait method
Advances the clock by duration.
The verbs settle, which waits out animations; a pending timer schedules no frames, so a splash screen that navigates after three seconds needs the clock moved rather than settled. Instant either way — the clock is fake.
A wait that leaves the screen as it found it takes no automatic shot:
whatever it let happen — a debounce firing, a timer the screen does not
show — is not in the picture, and the step before it already is. Kept,
it was that step again under another name: a consumer's helper waited
Duration.zero before every screen, and 447 of the suite's 1,591 steps
were those waits, each byte for byte the picture before it.
Implementation
Future<void> wait(Duration duration, {Shot? shot, Settle? settle}) => _step(
shot,
settle,
() => tester.pump(duration),
verb: 'wait',
target: '$duration',
autoShotNeedsChange: true,
);