onAnimate method

void onAnimate(
  1. Event event
)

Implementation

void onAnimate(Event event) {
  if (event.parameters == null) return;

  String? id = (event.parameters != null) ? event.parameters!['id'] : null;
  if ((isNullOrEmpty(id)) || (id == widget.model.id)) {
    bool? enabled = (event.parameters != null)
        ? toBool(event.parameters!['enabled'])
        : true;
    if (enabled != false) {
      start();
    } else {
      stop();
    }
    event.handled = true;
  }
}