onAnimate method
Implementation
void onAnimate(Event event) {
if (event.parameters == null) return;
String? id = (event.parameters != null) ? event.parameters!['id'] : null;
if ((isNullOrEmpty(id)) || (id == widget.model.id)) {
bool? enabled = (event.parameters != null)
? toBool(event.parameters!['enabled'])
: true;
if (enabled != false) {
start();
} else {
stop();
}
event.handled = true;
}
}